Early this morning Star Citizen reached a new milestone in open source funding of $41 million. With this only on the heels of reaching a major funding milestone of $40 million just 21 days ago. It seems the gamer republic has spoken, and spoken very loudly. This is the game genre they want to see and with only three other titles in the works, the most promising of them is Star Citizen. Of course, not to be amiss with other great space game titles; Elite:Dangerous, Limit Theory, and No Man's Sky, they are equally impressive and without doubt. There are also a few more notable mentions like Rodina, Pulsar - Lost Colony, Star-Made (minecraft..ish), Blockade Runner, and Eve-Valkyrie which offer promising and entertaining gameplay.

41 Million Milestone Unlocks
One of the unique things about Star Citizen, is that all the locations announced up to this funding goal are creatively designed by level designers and artist. Unfortunately, due to the immensity of the Star Citizen universe, not every location is explorable. Until now... with the unlock of the 41 million mark, it sets into motion a strike team to tackle the research and development of procedural generation.
Generation R&D Team – This stretch goal will allocate funding for Cloud Imperium to develop procedural generation technology for future iterations of Star Citizen. Advanced procedural generation will be necessary for creating entire planets worth of exploration and development content. A special strike team of procedural generation-oriented developers will be assembled to make this technology a reality.
I'm interested to see what comes about this. This is a tall order on CIG to achieve such a high mark. Procedural generation is nothing to scoff at. Only a few games like Elite, Impact Theory, and No Man's Sky seem to get it right. Hopefully future monthly reports (Such as this one) will have an update from this special strike team on their progress.

Letter From The Chairmen
Late this afternoon, RSI posted the most recent $41 Million Letter From The Chairmen. Roberts discusses the announcement of procedural content generation strike team, and looks forward to the future. He then goes on to talk about the acquisition of Oculus Rift by Facebook. Overall his tone is positive towards the acquisition as it infuses much needed capital into the OR R&D pipeline. Finally he rounds out the article announcing the Marine armor at the $43 million mark and leaves us with a poll to decide on the next stretch goal @ $44 million. I don't know what you'll pick, but I like fine tuning things to a highly discrete and granular measurement of performance since this game will have performance and upgrade venues for your ships.